– Excellence in News Reporting
– Excellence in Feature Writing
– Excellence in News Video/Streaming
– Excellence in College Gaming Journalism
– Excellence in Feature eSports Writing
– Excellence in Feature Video/Streaming
Excellence in Feature Video/Streaming
Making Games Better for Players with Motor Disabilities
By Mark Brown
Judges conclusions: All three judges were effusive. What a cool story idea, and set up cleanly in 30 seconds with game footage and good narration, one raved. Said another: Really good stuff. And the third delivered the highest compliment of all: Youve not only ignited in me an interest in this topic, but Im actually hungry for more of your specific content and storytelling and Ive subscribed.
The Story of Tetris
By Gaming Historian
Judges comment: This is fucking cool. I like the scene setting. Lots of historical detail, but where are the sources? I couldn't find sources for the history in the video nor in the description. But its very accessible to non-gamers.
THIRD PLACE (tie):
How Game Grumps Created Dream Daddy
THIRD PLACE (tie):
Meet SonicFox, The Queer Furry Who's Destroying Everyone
Judges comment: I thought it was weird that Dream Daddy started not with the game, but with, Well here's how I got a story idea. Entertainment journalists inserting themselves into the story is...blech. But after that, it was really good. Varied interview settings, interesting people, much more clips of the game, interesting commentary about design choices. As for Sonic Fox, this is the best interview submitted. The questions are confident and result in interesting answers. I also like the use of chyrons to explain jargon like TO.
NO FIRST, SECOND OR THIRD PLACE AWARDED
HONORABLE MENTION (tie):
How Telltale Went Broke
By Super Bunnyhop
HONORABLE MENTION (tie):
Why Japan's Gaming Bars are Fighting for Survival
By Super Bunnyhop
Judges conclusions: The weakest category of 2018 has been the weakest in the Kunkels short history. The two honorable mentions from one source: Super BunnyHop, which won this category in 2015. Judges did something similar last year, issuing a single honorable mention. Whats the problem? As one judge said about several entries, They made me not want to care. They do have news in them, it just takes too long to get to the point. News is hard to write, and its harder to record. The judges appreciated the content but also felt there was too much opinion and not enough explanation a recurring problem over the past four years.
Excellence in Feature eSports Writing
Pacers Gaming Has Got Next
By Megan Fernandez, Indy Monthly
Judges conclusions: Great sourcing, great info, great reporting, commended one judge. Another added: I love how this is set up with the 56-year-old K-Deuce and how the anecdotes continue throughout the story. It delays the inevitable, Here's what esports is until you're invested in somebody from the story. It's obviously crafted with the magazine's average reader in mind.
'Let's get smashed: Esports Club tournament draws
By Ryan Bieri, The Alestle
Judges comment: This is a clean straight news story from a student. Serviceable, but not exciting. Sourced well and interesting to the student audience.
Tipton High explores school spirit, inclusiveness and scholarships
By Akeem Glaspie, Indianapolis Star
Judges comment: This is a cool example of how to weave in details about esports writ large while talking about a specific and local angle, instead of dumping an encyclopedic recap about esports up front like several of these nominees do. But a bit boring.
By Vivian Cheng, The News House
Judges comment: This is a story that can juggle the personal and the big picture, and I really hope people submitting to the Kunkels are looking at this kind of story. There are interesting (and sad) details and the story is tightly focused even as it moves between players. Not sure the overall theme is strung together too well. But we have the ingredients weve been looking for.
Excellence in College Gaming Journalism
SU students e-sports startup receives $500,000 in investments
By Lydia Niles, The Daily Orange
Judges conclusions: Telling the story of how the business began results in a pretty cool human interest piece, one judge said. Another was concerned that, It kind of feels like a press release at first. Still, a fine explanation of a significant investment.
Playing video games could help fight Alzheimers, Down syndrome
By Sarah Bahr, Indianapolis Star
Judges comment: A really fucking cool story. Its confusing up top and theres a lack of editing, but theres also a lot of great reporting and a lot of great detail.
Achievement unlocked: Surviving game development
By Cameron Gifford, The Signpost
Judges comment: The interviews they got from the people involved brought the human interest factor into it. But the headline and the article image doesnt match the piece, which is a gigantic disservice.
Excellence in Feature Writing
The Legend of Nintendo
By Felix Gillette, Bloomberg
Judges conclusions: Insightful in understated ways love how they place Nintendo culture in the context of Kyoto culture, one judge observed. It manages to juggle the business sensibilities and a human interest space. Another judge was less impressed: Damn does the journalist love using flowery/pretentious language: phantasmagoric, zoologically ornate, kaleidoscopic. On the bright side, this feature has a lot of information about things the company has sold, as well as their projections and commentary from the people in charge.
Three days in the woods with Psychonauts 2 backers
By Blake Hester, Polygon
Judges comment: Not a lot of people follow up on crowdfunding results, let alone vacation prizes. That's cool. It reads like the intro to a novel at first, which is pretty good for a feature story to open up with.
Gamings toxic men, explained
By Colin Campbell, Polygon
Judges comment: All these people are going on the record in great detail, and that's kind of cool. Also cool: These sources are really blunt and clear.
Beneath a Starless Sky: Pillars of Eternity and the Infinity Engine Era
By David Craddock, Shacknews
Judges comment: The scale of this is amazing. Holy shit, seven months of interviews and basically a book, and it just shows everywhere. The quotes are awesome, and the writing is rich, but its also a little clunky and grandiose.
Inside The Culture Of Sexism At Riot Games
By Cecilia D'Anastasio, Kotaku
Judges conclusions: Fantastic anecdotes from months of reporting, one judge declared. An important story, said another. I remember this story and people talking about it. Our third judge liked it, but not as much: A bit more self-congratulatory than I'd like but forgivable given the nature of the work. Then again, hes our resident hard-ass.
Inside Rockstar Games' Culture Of Crunch
By Jason Schreier, Kotaku
Judges comment: A great and important story. But all the judges were amused that this writer won, given how much he hates them for reasons that arent true.
Rockstar QA Studio Told That Overtime Is Now Optional
By Stephen Totilo, Kotaku
Judges comment: Good research, sourcing, and topic. But you haven't given me any info to contextualize this.
Fact Check: Video Games Do *Not* Cause Violence
By Allum Bokhari and Charlie Nash
Judges comment: Actually, all three judges called this interesting. One said, If we accept Trump talking about a topic as news, this isn't terrible. But all three felt compelled to encourage Breitbart to do more real journalism, hence this honorable mention.